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Post details: The SXSW Report Card: 2007 Panel Ratings Released
From best to not-so-best, what follows are panel ratings from the 2007 SXSW Interactive Festival according to feedback forms completed by attendees
at the completion of each session. Each panel titlel is linked to its description on the SXSW website.
Ratings are based on a 1 to 5 scoring system, with 5 being the most favorable rating and 1 being the least favorable.
Panels NOT listed on this page received 10 or less total feedback responses. Ratings for these panels will be posted shortly.
Also posted below are the average ratings for each day of the event. The figure in parenthesis indicates the rating for the corresponding day for the 2006 SXSW Interactive Festival. It is interesting to note that the overall average score for 2007 panels was slightly down from ratings for 2006 panels. This ratings seem to verify the idea that the Panel Picker should be tweaked for the 2008 event.
A brief word of caution . . these ratings are by no means a foolproof or scientific method of evaluation. For many sessions, one registrant will say he / she absolutely hated the panel, while the next registrant will say that the session at hand was their favorite presentation of SXSW. Perhaps this very wide range of ratings is attributable to the diverse range of people who attend the event. One improvement we plan to implement in 2008 is to label whether sessions are geared for beginners, intermediate or experts in the given topic
Please feel free to comment on what your favorite panel at the 2007 SXSW Interactive Festival by emailing inter@sxsw.com. Your feedback is always valuable for us in continuing to improve the event.
Friday panels - 3.65 (no Friday panels in 2006)
Saturday panels - 3.82 (3.97)
Sunday panels - 3.64 (4.21)
Monday panels - 3.72 (4.12)
Tuesday panels - 3.55 (4.08)
Average overall rating for 2007 - 3.68 (4.06)
Individual panel ratings after the jump.
Convergence Culture: A Conversation with Henry Jenkins - 4.95
Getting Girls Into The Game - 4.93
Five Tips to Make Your Lame Podcast Listenable - 4.82
Web Typography Sucks - 4.82
Kathy Sierra Opening Remarks - 4.80
Get Unstuck: Moving From 1.0 to 2.0 - 4.73
Blogging Where Speech Isn't Free - 4.71
Worldchanging 2.0 - 4.70
Browser Wars Retrospective: Past, Present and Future Battlefields - 4.66
How to Bluff Your Way in Web 2.0 - 4.66
ARG! The Attack of the Alternate Reality Games - 4.64
Sex and Computational Technology - 4.62
Scaling Your Community - 4.62
Accessibility Wars: A Report From the Trenches - 4.60
After the Brief: A Field Guide to Design Inspiration - 4.56
Outta Control: Does Education Matter Anymore? - 4.53
Barenaked App: The Figures Behind the Top Web Apps - 4.50
Customer Service is the New Marketing - 4.50
Music From the Masses: The Remix Revolution - 4.50
The Future of Television: Super-Modality - 4.47
Web 2.0 and Semantic Web: The Impact on Scientific Publishing - 4.43
Commercialization of Wikis: Open Community That Pays the Bills - 4.42
Fictional Bloggers - 4.42
Tag. You're It - 4.38
Learning Interaction Design From Las Vegas - 4.34
Turning Projects Into Revenue Generating Businesses - 4.34
Design Aesthetic of the Indie Developer - 4.29
User Generated Content and Original Editorial: Friend or Foe - 4.27
The Growth and Evolution of Microformats - 4.26
Everything You Always Wanted to Know About the Mobile Web - 4.25
12 Values Shaping Technology's Future - 4.23
Grids Are Good and How to Design with Them - 4.23
Under 18: Blogs, Wikis & Online Social Networks - 4.20
Applying Disruptive Technology for the Nonprofit Sector - 4.19
Why We Should Ignore Users - 4.19
People-Powered Products - 4.18
Living in a Spatial Reality - 4.16
Virtual Teaming: Collaborating Across Time and Space - 4.15
Your Web Application as a Text Adventure - 4.15
Show Me The Money! Making Money From Independent Video Content? - 4.13
WaSP Annual Meeting: Takin' it to the Street - 4.12
Mobile Application Design Challenges and Tips - 4.11
Serious Games: Can Learning Be Hard Fun? - 4.11
How to Create A Kickass In-House Design Team - 4.09
Accessified! Practical Accessibility Fixes Any Web Developer Can Use - 4.08
Ghost in the Machine: Spirituality Online - 4.08
Stop Designing Products - 4.07
Why Marketers Need To Work With People Media - 4.06
World Domination Via Collaboration - 4.06
Every Breath You Take: Identity, Attention, Presence and Reputation - 4.04
Perspectives on Designing for Global Audiences - 4.00
Uniting the Holy Trinity of Web Design - 3.99
Terraforming the Internet: - 3.96
The Influence of Art in Design - 3.94
Web Vector Graphics: Myth or Reality - 3.93
There's no Such Thing as the Mobile Web (Or Is There?) - 3.92
Being a Coppola in the "Brookers" Era - 3.91
Writing, Better - 3.90
How to Rawk SXSW - 3.89
Writing for the Next Generation of Games - 3.87
Designing for Convergent Devices - 3.86
Your Video Blog Can Save the World - 3.86
The Future of the Online Magazine - 3.85
Bridging the Online Cultural Divide - 3.82
Online Publishers & Ad Networks - 3.79
A Decade of Style - 3.78
The Death of the Desktop - 3.77
When Communities Attack - 3.77
Instructional Online Video - The Next Big Thing - 3.75
Why XSLT is Sexy - 3.72
Do You Blog on the First Date? - 3.70
Getting to Consistency: Don't Make Your Users Think - 3.69
TV: The Next Generation - 3.69
Web App Autopsy - 3.69
Emerging Social and Technology Trends - 3.63
The Truth About Mobile & The Future of Personal Devices - 3.63
Ruining the User Experience: When JavaScript and Ajax Go Bad - 3.56
Rails and AJAX: Building Enterprise-Class Web Applications - 3.55
The Invisible Blogosphere - 3.55
Mapping: Where the F#*% Are We Now? - 3.50
Better than 1,000 Words: Video on the Web - 3.48
From Blog to Book - 3.35
High Class and Low Class Web Design - 3.32
The Real Story Behind Snakes on a Plane - 3.20
Best Practices for Teaching Web Design - 3.17
How to Easily Attract Your IDEAL Clients - 2.95
Web 2.0 / 3.0 ArtsEntrepreneurship.com - 2.78
Design Workflows at Work: How Top Designers Work Their Magic - 2.68
Bullet Tooth Web Design: Plan Your Web Site like Pulling off a Robbery - 2.67
Posted in Latest News on 04/24/07 +