Tomorrow Happens Here.

danah boyddanah boyd gives the Opening Remarks at the 2010 SXSW Interactive Festival.

SXSW® InteractiveWhat can we say? You came, and you brought it. We want to thank each and every one of you for helping to make SXSW® Interactive 2010 one of our best years ever. The panels, the parties, the 13th Annual Web Awards, the ScreenBurn at SXSW® Arcade, the Film and Interactive Trade Show and Exhibition, and Microsoft BizSpark Accelerator at SXSW® would not have been the same without you. Looking forward to next year’s Interactive event coming March 11-15, 2011.

The Latest Bits & Bytes from SXSW® Interactive

Music & Film Evening Events: Thursday, March 18

Welcome to SXSW Music and Film 2010! Below is a list of just some of the events taking place on Thursday, March 18th.

    Music Events for March, 18th 5pm-10pm

Interactive Podcasts: Battledecks 2010

IA-Podcast-Icon-2010.jpgBattledecks is a fast-paced, fun, laugh riot where "contestants" have to put together a presentation on the fly as slides are randomly projected for their confusion and the delight of the audience. Contestants are then judged by a panel of low-level celebrities, who can be bought. Battledecks was performed at SXSW '08, packed the room, and got great reviews. We are committed to having a diverse group of both contestants and judges.

Music Producers, Game Creators, and Graphic Artists - Choose Your Destiny at ScreenBurn at SXSW!

BlakeGordon_SBRockband_Blog.jpgThe ScreenBurn at SXSW Arcade was all about giving the industry a chance to hone in on their artistic side with companies showing off their work, or in most cases, providing the tools to create and distribute. The Rock Band Network, GameSalad, and Into the Pixel are all set to change all we know about content creation and distribution.

SXSW Video on YouTube: Sound Unbound

Now that the SXSW Interactive Festival has come to a close, you may be wondering where you can go to catch up with sessions you may have missed, relive talks you want to experience again, or, if you didn't make it out to SXSW this year, get a glimpse of the 2010 event.

Check out the SXSW YouTube Channel for video highlights from select SXSW 2010 talks and special events, as well as informative videos about SXSW and interviews with past and present speakers.

Today's featured video is from the session "Sound Unbound" which took place Monday, March 15 at 5pm. Derek Woodgate and DJ Spooky talk about the role of sound and digital media in an information-based society.

Web Series 2.0: Big Campaigns on Digital Dollars

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In the SXSW Interactive panel "Web Series 2.0: Big Campaigns on Digital Dollars,” Melissa Fallon, Chris Hanada, Milo Ventimiglia, Wilson Cleveland and Andrew Hampp gathered to discuss the non-traditional tactics that brands are beginning to employ in their advertising efforts. The branded webseries is just one vehicle that brands are utilizing to get their message heard, Ikea and Nissan being two of the more prominent. As the lines between entertainment and persuasion begin to blur, the challenge then becomes finding a way to integrate the brands message into the content seamlessly.

Music & Film Day Events: Thursday, March 18

Welcome to SXSW Music and Film 2010! Below is a list of just some of the events taking place on Thursday, March 18th.

    Music Events for March, 18th 10am-5pm

Music & Film Evening Events: Wednesday, March 17

Welcome to SXSW Music and Film 2010! Below is a list of just some of the events taking place on Wednesday, March 17th.

    Music Events for March, 17th 5pm-10pm

Bordering on Insanity: How Borderlands “Jumped the Gun” Into 16,000,000 and Beyond

BlakeGordon_SBPanel.jpgGaming industry, you have Borderlands creators Matthew Armstrong and Jimmy Sieben to thank for making your next game a bit easier to manage. The ScreenBurn at SXSW panel “Systemic Development in Borderlands: 16,164,886=1", explored the design elements and the technical systems that made Borderlands possible. With the gun count in the game reaching into eight-digit levels and counting, not to mention all the fine-tuning one might expect from attempting to balance 16,000,000+ guns, these Gearbox Software wizards sat down with the gaming populace at large to set the record straight on how systemic development was the ultimate answer for Borderlands.

Audio Recaps of SXSW Interacitve Keynotes by SaulPaul

SaulPaul-SXSW_0.jpgEarlier in the week we posted "rapper with a reason" SaulPaul's audio recap of danah boyd's Opening Remarks. Today we bring you his unique interpretation of all four SXSW Interactive Keynotes. Listen and enjoy!

Click here to listen to SaulPaul's audio recap of Saturday's Opening Remarks: Privacy and Publicity with danah boyd.

Click "here to listen to SaulPaul's audio recap of Sunday's Valerie Casey Keynote.

Click here to listen to SaulPaul's audio recap of Monday's Keynote Interview with Evan Williams .

Click here to listen to SaulPaul's audio recap of Tuesday's Keynote Interview with Daniel Ek

ScreenBurn Arcade's New Business Strategy: Sneaky, Viral, and Kicking Ass!

BlakeGordon_SBArcade_Blog.jpgOne trend that could easily be spotted on the show floor of the ScreenBurn at SXSW Arcade was the undeniable direction companies were taking with their product and business strategies, namely in kicking out the “old ways of doing business,” introducing modern methods, and creating products that defied the competition. This year's Arcade was certainly all about disruption!